List of all Rolemaster (2e) Herbs

(from pages 29-31 of CL&CL and
pages 215 - 218 of Shadow World Master Atlas
)

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ID Name Class Climate Locale Search
Difficulty
Form Preparation
Method
Cost Addiction
Factor
Level Effect Source
112Kilmakur Sense Enhancement & Hallucinogenshot and humidshort grasssheer folly (-50)rootboil/eat 65gp 330Protects versus all (within reason) flame and heat for 1-10 hoursShadowWorld
151Amar Specific Repairscool temperateshort grassextremely hard (-30)leafpoultice 70gp 90Stops bleeding by clotting and sealing wound (up to 5 hits/rnd; more severe wounds are unaffected). Wound is closed and healed; will not re-openShadowWorld
164Gursamel Specific Repairscool temperateshort grassabsurd (-70)stalkstalk cr/po 30gp 200Mends bone. Takes one minuteShadowWorld
165Hegheg Specific Repairshot and humidshort grasssheer folly (-50)rootbo/cr/poultice 25gp 50Heals cartilage damageShadowWorld
178Nayeek Specific Repairsmild temperateshort grasssheer folly (-50)flowerplace in mouth 30gp 100Lifekeeping (one hour)ShadowWorld
211Zorm Specific Repairsmild temperateshort grasssheer folly (-50)grasspoultice 150gp 220Shatter repair. Takes one roundShadowWorld
610BursthelasBone Repaircool temperateshort grasssheer folly (-50)stalkbrew110gp220repairs shattered bonesCL&CL 2e
612GursamelBone Repaircool temperateshort grassextremely hard (-30)stalkapply30gp50mends boneCL&CL 2e
621HarfyCirculatory Repairsemi-aridshort grassvery hard (-20)resinapply175gp90Immediately stops any form of bleeding.CL&CL 2e
655ArnuminasMuscle, Cartelage & Tendon Repairmild temperateshort grasseasy (+20)leafapply6bp80Doubles rate of healing for sprains, torn ligaments and cartilage damage.CL&CL 2e
658DagmatherMuscle, Cartelage & Tendon Repairsemi-aridshort grasshard (-10)spinebrew28gp120Heals cartilage damage.CL&CL 2e
660HeghegMuscle, Cartelage & Tendon Repairhot and humidshort grasssheer folly (-50)rootpaste25gp50Heals cartilage damage.CL&CL 2e
670PasamarOrgan Repairhot and humidshort grasssheer folly (-50)grassbrew75gp400Preservation of organic material.CL&CL 2e
671SiranOrgan Repairsemi-aridshort grassvery hard (-20)cloveingest80gp310Restoration of 1 organ or area. Side effect: skin disease (Pr 10% normal) and 6 hits per rnd when skin exposed to full sun.CL&CL 2e
672SirienaOrgan Repairsemi-aridshort grasshard (-10)grassbrew70gp270Preservation of any organic material (up to body size). Lasts for 1 week.CL&CL 2e
679Blue EyesPhysical Alterationmild temperateshort grassextremely hard (-30)flowerbrew15gp250Enhanced vision (x3 range), plus mild infravision (min. 50') for 3 hrs. 1x/day.CL&CL 2e
680Elben's BasketPhysical Alterationcool temperateshort grassextremely hard (-30)rootbrew10gp150Heart stimulant. Doubles speed for 1 rnd per hour.CL&CL 2e
685KilmakurPhysical Alterationhot and humidshort grassextremely hard (-30)rootbrew65gp330Protects versus flame and heat for 1-10 hrs.CL&CL 2e
686KlagulPhysical Alterationsemi-aridshort grasslight (+10)budbrew27gp70Infravision (6 hrs). One sees as an Elf.CL&CL 2e
691YaranPhysical Alterationcool temperateshort grasseasy (+20)polleningest9sp70Acute smell and taste (+50) for 1 hr.CL&CL 2e
695MerrigStat Modifierssemi-aridshort grasssheer folly (-50)thornbrew90gp500Daily use increases Pr by 5. Interruption of use will not reverse addictive resistance, but means loss of benefit. Withdrawal means loss of 10 from Co, 15 from Re and Me.CL&CL 2e
696Januk-tyStun Reliefsemi-aridshort grassvery hard (-20)rootbrew110sp20Stun relief (3 rnds).CL&CL 2e
698VinukStun Reliefsemi-aridshort grassmedium (+0)rootbrew12sp40Stun relief (1-10 rnds).CL&CL 2e
801ArunyaIntoxicantsmild temperateshort grasslight (+10)rootbrew2bp500Causes sleep and quick unconsciousness. 1 hour's sleep equals 4.CL&CL 2e
805Hoak-foerIntoxicantssemi-aridshort grasseasy (+20)floweringest67gp300Hallucinogen. Cures mind loss and mental disorders, but prevents movement (altogether) for 1-10 weeks.CL&CL 2e
810TukamarIntoxicantssemi-aridshort grassmedium (+0)grassbrew38sp1000Euphoric. Allows for shared dreams with friend similarly affected lies within range (50 miles x level of user).CL&CL 2e
914KaktuMuscle Poisonssemi-aridshort grassextremely hard (-30)flowerliquid29gp01Affects 1-4 appendages. Dexterity loss in each affected area reduces associated manoeuvre rolls by 1-100 (avg. if 2 are used).CL&CL 2e
935UraanaRespiratory Poisonscool temperateshort grasslight (+10)leafpaste12gp06Creamy paste gives 3-30 hits. (See #936 below)CL&CL 2e