List of all Rolemaster (2e) Herbs (from pages 29-31 of CL&CL and |
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ID | Name | Class | Climate | Locale | Search Difficulty |
Form | Preparation Method |
Cost | Addiction Factor |
Level | Effect | Source |
114 | Lujat | Sense Enhancement & Hallucinogens | mild temperate | heath/scrub/moor | absurd (-70) | bat blood | drink | 300gp | 0 | 0 | ("zoom") Strong stimulant. Imbiber is hasted for 10-20 rounds, after which there is a 20% chance of a damaging heart attack (result: reduced Con, endurance, danger of more attacks). | ShadowWorld |
116 | Nygath | Sense Enhancement & Hallucinogens | cool temperate | heath/scrub/moor | absurd (-70) | mushroom | eat | 200gp | 25 | 0 | ("zap") Strong hallucinogen. Imbiber in a coma for 15 minutes, then awakens with 2x full PP restored (any extra points are lost after the next sleep). 2% chance per use (cumulative) that visions are so frightening that imbiber becomessuicidal | ShadowWorld |
126 | Anneke | Concussion Relief | cold | heath/scrub/moor | sheer folly (-50) | flower | chew | 30gp | 4 | 0 | Heals 5-50 | ShadowWorld |
132 | Morue | Concussion Relief | frigid (severe cold) | heath/scrub/moor | extremely hard (-30) | root | chew | 80gp | 7 | 0 | Heals 50 | ShadowWorld |
172 | Jes | Specific Repairs | cold | heath/scrub/moor | sheer folly (-50) | flower | salve | 255gp | 40 | 0 | Joins limbs. Takes one day | ShadowWorld |
195 | Sterhen | Specific Repairs | cool temperate | heath/scrub/moor | hard (-10) | nut | nut eat | 60gp | 10 | 0 | Stimulant. Add 10 to QU for 5 rounds; Assures wakefulness for 10 hours | ShadowWorld |
200 | Torrain | Specific Repairs | frigid (severe cold) | heath/scrub/moor | extremely hard (-30) | root | chew | 20gp | 6 | 0 | Cures concussion | ShadowWorld |
614 | Aloe | Burn & Exposure Relief | cool temperate | heath/scrub/moor | medium (+0) | leaf | apply | 5bp | 0 | 0 | doubles healing rate for burns and minor cuts (+5 hits resulting from cold) | CL&CL 2e |
625 | Cusamar | Concussion Relief | semi-arid | heath/scrub/moor | extremely hard (-30) | flower | ingest | 30gp | 3 | 0 | heals 15-60 | CL&CL 2e |
645 | Ukur | General Purpose | frigid (severe cold) | heath/scrub/moor | medium (+0) | nut | ingest | 34sp | 1 | 0 | one day's nutrition | CL&CL 2e |
652 | Pathur | Life Preservation | arid | heath/scrub/moor | medium (+0) | nodule | brew | 35gp | 7 | 0 | Lifekeeping* (1 hour). | CL&CL 2e |
677 | Atigax | Physical Alteration | frigid (severe cold) | heath/scrub/moor | medium (+0) | root | brew | 40gp | 12 | 0 | Protects eyes in intense light or glare. Allows sight despite sudden or blinding light. Lasts 9 hrs. | CL&CL 2e |
687 | Marku | Physical Alteration | semi-arid | heath/scrub/moor | very hard (-20) | nut | ingest | 30gp | 5 | 0 | Infravision (6hrs). | CL&CL 2e |
803 | Galenas | Intoxicants | mild temperate | heath/scrub/moor | medium (+0) | leaf | ingest | 5sp | 10 | 0 | Leaf produces smoke which affects 20' radius. Relaxes (-75) 1-10 rnds. | CL&CL 2e |
934 | Kly | Respiratory Poisons | semi-arid | heath/scrub/moor | hard (-10) | berry | paste | 154gp | 0 | 3 | Brown juice gives 3-300 hits. | CL&CL 2e |