List of all Rolemaster (2e) Herbs

(from pages 29-31 of CL&CL and
pages 215 - 218 of Shadow World Master Atlas
)

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ID Name Class Climate Locale Search
Difficulty
Form Preparation
Method
Cost Addiction
Factor
Level Effect Source
114Lujat Sense Enhancement & Hallucinogensmild temperateheath/scrub/moorabsurd (-70)bat blooddrink 300gp 00("zoom") Strong stimulant. Imbiber is hasted for 10-20 rounds, after which there is a 20% chance of a damaging heart attack (result: reduced Con, endurance, danger of more attacks).ShadowWorld
116Nygath Sense Enhancement & Hallucinogenscool temperateheath/scrub/moorabsurd (-70)mushroomeat 200gp 250("zap") Strong hallucinogen. Imbiber in a coma for 15 minutes, then awakens with 2x full PP restored (any extra points are lost after the next sleep). 2% chance per use (cumulative) that visions are so frightening that imbiber becomessuicidalShadowWorld
126Anneke Concussion Reliefcoldheath/scrub/moorsheer folly (-50)flowerchew 30gp 40Heals 5-50ShadowWorld
132Morue Concussion Relieffrigid (severe cold)heath/scrub/moorextremely hard (-30)rootchew 80gp 70Heals 50ShadowWorld
172Jes Specific Repairscoldheath/scrub/moorsheer folly (-50)flowersalve 255gp 400Joins limbs. Takes one dayShadowWorld
195Sterhen Specific Repairscool temperateheath/scrub/moorhard (-10)nutnut eat 60gp 100Stimulant. Add 10 to QU for 5 rounds; Assures wakefulness for 10 hoursShadowWorld
200Torrain Specific Repairsfrigid (severe cold)heath/scrub/moorextremely hard (-30)rootchew 20gp 60Cures concussionShadowWorld
614AloeBurn & Exposure Reliefcool temperateheath/scrub/moormedium (+0)leafapply5bp00doubles healing rate for burns and minor cuts (+5 hits resulting from cold)CL&CL 2e
625CusamarConcussion Reliefsemi-aridheath/scrub/moorextremely hard (-30)floweringest30gp30heals 15-60CL&CL 2e
645UkurGeneral Purposefrigid (severe cold)heath/scrub/moormedium (+0)nutingest34sp10one day's nutritionCL&CL 2e
652PathurLife Preservationaridheath/scrub/moormedium (+0)nodulebrew35gp70Lifekeeping* (1 hour).CL&CL 2e
677AtigaxPhysical Alterationfrigid (severe cold)heath/scrub/moormedium (+0)rootbrew40gp120Protects eyes in intense light or glare. Allows sight despite sudden or blinding light. Lasts 9 hrs.CL&CL 2e
687MarkuPhysical Alterationsemi-aridheath/scrub/moorvery hard (-20)nutingest30gp50Infravision (6hrs).CL&CL 2e
803GalenasIntoxicantsmild temperateheath/scrub/moormedium (+0)leafingest5sp100Leaf produces smoke which affects 20' radius. Relaxes (-75) 1-10 rnds.CL&CL 2e
934KlyRespiratory Poisonssemi-aridheath/scrub/moorhard (-10)berrypaste154gp03Brown juice gives 3-300 hits.CL&CL 2e